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(1 edit)

An good first game! I have some comments but it is for sure something to be proud of. The style is lovely and I like the use of colour. You have a lot of foundational stuff down already


  • Transition between levels - it's a little jumpy at the moment
  • Fall deaths, have the camera stop and let the player fall past the camera
  • Fewer Invisible walls! Let me run free!
  • Look at the parallax layer option for background
  • I think an enemy stop halt when it kills you
  • Instead of telling me to jump over a gap, use coins to entice me
  • It looks like you implemented fast fall and jump buffer but I'm not certain about coyote time?