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Strive is currently distributed with a normal executable, which doesn't log anything when it crashes upon a substantial error. There is a Debug mod(https://itch.io/t/1137280/debugmod-v10d) which will provide error messages and avoid crashing by aborting smaller sections of the game with errors rather than aborting the entire program. The percentages are not correlated to any specific features, but the first few error messages will likely indicate what went wrong, followed by an avalanche of errors resulting from parts of the game being aborted.

If I were to guess, I'd say that the cause was the mod folder name, as Aric's Expansion references the contents of the folder as "AricsExpansion" and anything else will break a lot of things. When downloaded from GitHub the name of the folder is altered, which often causes problems. Most other common problems don't quite fit your report as they tend to have errors reported by the mod system or crash the game upon starting.

i switched from 64 bit to the 32 and this time setting it up i did not add the 3rd mod  arics mod has me confused as to which is which and i am unsure if i just use alrics expansion or alrics expansion - main and the alrics.

There should be no functional difference between the 64 bit and 32 bit versions of the game, except that the 64 bit game will not run on a 32 bit computer, but those don't really get used anymore. I didn't notice that you were installing duplicates of the mod until you mentioned there being a 3rd mod. The GitHub main and 1.9 should be mostly the same though the GitHub version may have fixed one or two things. Either way, installing two versions of the mod is a sure way to cause problems.

Yeah that was most likely my issue, one was name AlricsExpansion and the second one was AlricsExpansion-Main