The atmosphere is exceptionally well done. Is not clear what the objectives are. Sometimes the enemies are hard to see. Maybe some kind of highlight would work? The weapon sticks out too far from the character model leaving me in an awkward position when enemies are right on top, and blasts go right past. It would be interesting if I could collect the spirits and use them as points or to purchase power ups. Overall, the controls are good, and the game is off to a great start. I really enjoy the sprint ability. Keep up the great work!