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(2 edits)

Huh, that sounds like not a huge percentage :)

With "what percentage" I meant that starting games with completely random layout, over a long time, assuming an ideal player, what percentage would be solved. So far for you it looks like this would be ~0.25% (1 solved out of 400 games assuming 1 game played / day).

Played Spider Solitaire with 4 suits? This game seems quite similar to that (10 piles, 2 decks, same card placement rules), in a different arrangement, with more cards revealed, however since all are laid down at the start, there are no opportunities to build before taking on more cards 10 at a time.

Got a decent run today, but... There weren't many options left there!

I maybe found a bug, not sure about it though as I only got surprised by the effect. I think I had an ace of hearts under a king of hearts onto which I stacked up hearts. When dragging in the '2', it was gone, leaving the other ace of hearts I was planning to put atop there for me, killing the run.

This is similar to spider solitaire, because it was inspired by it :)

I used to play spider daily but found the vanilla version too easy. So to make it more difficult I would at the beginning of a new game deal the leftover cards until there were only enough for 2 more rounds and I always thought the fun began when I had 1 free slot on the table. After years of this I started wishing I could just start with the setting where all cards are dealt and I have free slots on the table. 

So that is the origin story of this game. 

And thanks for the bug report. I don't currently have any plans on updating this, but if I do I'll try to fix it. 

Huh, that indeed makes sense now reading it, how this one could emerge from Spider! :)