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(+2)

Absolutely legendary plugin, should be in base Godot no questions asked.

One thing though - is it possible to make it work for multiple instances? I'm developing a multiplayer game and when you compile the game this plugin merges both of the windows into one.

I was just wondering if this would be possible as I am in the same boat, often launching 2 or 4 instances to test multiplayer, so +1 for this feature!

It would be possible to integrate this, but I cannot devot emuch time to this plugin currently. If you are keen on implementing this yourself I would be happy to give you pointers and be available for advice. :)