Phenomenal entry. It's scarcely believable that you can make a metroidvania in 1024 bytes, let alone make it play so well and be addictive.
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Thank you very much, that's high praise coming from someone with your coding savvy.
There's definitely some procedural generation smoke and mirrors, but it's a video game, what it looks like is kinda the whole thing. Glad to hear people are legitimately liking how the game plays. It's my first-ever shot at a Metroidvania, so that's encouraging for potential future projects.