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It's a good start, now you can build upon this. First thing make a death system, then add small stuff, why not a trap that triggers the death system ? 

Have fun in your game dev journey.

(+1)

The reason i didn't added a death system is because i didn't knew how the Godot's animations work, i'm gonna try to learn them so that the game gets a death animation

Traps tho struggled me with my latest project so i don't know about adding traps, i want this game to be a little like those Rage Games. 

Thanks for the advise