shadows, light and art is expertly well done. The physics and the game feel are also really nice. I did have trouble understanding the goal of the game and the tutorial went a little too fast, i'd rather have it end when the player clicks rather than have it end by itself. I also didn't like the lack of audio and visual indicator for when im getting hit, it's just a detail though. Still, one of the best game of this jam, and the prettiest I played so far. Congrats!
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Thank you very much, this is all very insightful I'm glad you enjoyed the art, me personally it was my first time doing game art so I'm glad it went well. I think the tutorials were made fast because when developing because me and Scott were so used to reading the text we thought it was slow. Fair enough for the SFX we didnt rly have anyone to help for those. Overall thank you for your kind comments and we will take that into consideration for the future, we will also have a look at your game soon so wishing you the best