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(+1)

Hey, decent game and good animations. the concept is good and the controls are nice but the execution seems a bit rough, it would be good to have some sort of damage indicator as well as have a proper healthbar instead of a number.

also i think u are using some components that are marked “Dont Destroy on Load” without destrying them after the game ends, this is causing the game audio to overlap with eachother on subsequesnt plays, one way you could avoid this is to make the component that is marked dontdestoyonload a singleton, this would prevent such issues from ocurring

Oh that explains it. I couldnt figure it out. Thanks a lot! 

I wanted the music to continue playing across scenes. That is the reason i used dont destroy on load.