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(+1)

Fun reflective game! I agree with what others have said about score, but maybe it would take away some of the vibe? The non-comptetiveness was nice. Great entry!

(+1)

Thank you very much! The current direction I'm thinking about is having a score counter as an optional element that you can activate after the first playthrough if you want to have it. I definitely want to avoid giving the impression through the UI that you somehow "failed" if you don't collect everything.