Hi! I just finished the game. I had lots of fun :))
I really liked the aesthetics and the cool momentum mechanic with the rope and jetpack! Its inspiring :)))
I'm learning programming through game development with monogame and I'm curious, did you use an existing Physics engine with monogame like Aether.Physics2D or did you build one yourself?
Hey! Glad you liked the game! I implemented everything from scratch. I took a look at Celeste's player code and maddy thorson's "Celeste and TowerFall Physics" article on medium to know the basics on what to do. Good luck on your way to becoming a game dev!!! I'm only 18 and released this at 17 so you can definitely do something great.