So, truly presentation and a game and, most important, that kind of personal story which makes you relate a lot. "Data-hack" vibes problem solving algorithm gameplay, while being extremely forgiving does make a good sense there, and I fully enjoyed the style author throws their audience into, such details like animated intro/outro, needed data scattered across log/portfolio/whatever you call it.
Fix: gameplay diversion, unified interface, thought share, well-balanced action segments
Error: I'm not sure If I have to nitpick anywhere? maybe I was expecting even more of everything, ahaha!
Rating:
- Best Game Design ★★★★★
- Best Graphics ★★★★★
- Best Story ★★★★★
- Most Comedic ★★★★☆
- Best Use of Theme ★★★★★
Top quote: "Never gonna say goodbye" ;3