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Hello, UI designer here! đź‘‹

We really appreciate your feedback! (and the rest was heard loud and clear, we are really glad you enjoyed the demo so far!)
The textbox UI is shaped the way it is as a deliberate mimic of the mainline Ace Attorney Steam/console ports (it is in fact the exact same dimensions). Quite honestly I agree that it takes up too much space, haha, but we thought it appropriate to use our UI to evoke an experience as close to the original games as possible, with some extra Franziska flair. (The extra space also allows a little wiggle room for those using the accessibility features to increase font size without it clipping out of bounds).
If you'd ever like to see more of the screen in certain situations, you can always temporarily hide the dialogue window with the H key!

Thank you so much for playing!!

(1 edit)

Ooooh okay that makes a lot of sense then!! that 0.1 “flaw” has been erased then haha, sorry for the uninformed “critique” ^^u I didn’t know the logic for it, and it all makes plenty of sense yeah. I also thought the UI for the trilogy took too much screen space originally but didn’t even realize this was replicating THAT as well, nor did I notice there were accessibility options like so.

I definitely am on the side of accessibility myself as well, just didn’t realize this UI could help with that!