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Hi used to use Blitz3D for 2D games many years ago. I'm looking to get back into coding 2D games and was wondering is Blitz2D still a good choice for this?

I would like to have some torches that light part of the game map in a 2D game, is this something that is possible using Blitz3D or can it not do something like this?

TBH, I would not recommend starting a new project in Blitz3D unless you wanting to support ancient versions of Windows, in which case you can use Blitz3DxWin95 to produce Windows95 compatible apps. Blitz3D is 20-ish years old by now and the development environment and underlying technology are very outdated.

I would personally recommend Raylib + your favoruite language if you enjoy programming everything by hand, or Godot if you're into GUIs.