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There’s something, and I still haven’t been able to figure out what the right term for it is, but it’s kind of a design language that can be found in the pacing of transitions, and knowing when to use a CG, or vary up the visual composition. You’re quite good at that, and I think it speaks to a particular insight into VNs as a medium!

Thank you for playing! 

It's my first time hearing that. Thanks!!