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(1 edit)

Some really good ideas here - I'll never say no to a mention of Azathoth - but I would like to make some suggestions for improving the adventure:

1. The opening scene is evocative, but a lot for a DM to narrate to their players - is there a way to consolidate into a form easier for the DM to run more interactively?

2. Singling out one player isn't always fun: maybe the entire party has the mantis dream?

3. There's a few places where you describe something multiple times - willow-wisp the cat jumping into the PCs arms, the nature of ant arm-wrestling, etc. Maybe these could each be condensed into one place for each?

4. If the insects are just now overrunning the mine, when did they have time to build a full bar? Did they find it already intact for their use? 

5. Adding a random encounter table could go a long way here.