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Tragically lacking predefined outcomes, not even a "if this person get's got then these people are freed" statements or any like it, maybe I'm just a Mork Borg addict but having death cults and Devil in the name the adventure doesn't have the level of satanic vibes it could, otherwise a nicely open ended point crawl with uniqueness in treating people as points + the bonus locations further expand the open world delightfully.