So I was fighting Sofia fight 3 part 2. I choose this part as option as I used old save where I beaten her already (of course loaded in city). She was tossing me as I forgot to stack with anything that counter's hypnosis and stacktrace was shown. I can't paste it fully here but I think that this line meters:
File "game/gamecode/dialogueSys/dialogueSystemChange.rpy", line 131, in <module> if len(monsterEncounter) == 0 or hidingCombatEncounter == 1 and not ForEvery: NameError: name 'ForEvery' is not defined
Not full stack trace looks like this:
I'm sorry, but an uncaught exception occurred. While running game code: File "game/gamecode/adventureCode/adventuring.rpy", line 490, in script call call displayScene from _call_displayScene_3 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call call sortMenuD from _call_sortMenuD_4 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call call sortMenuD from _call_sortMenuD_20 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call call sortMenuD from _call_sortMenuD_20 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call call sortMenuD from _call_sortMenuD_4 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call call sortMenuD from _call_sortMenuD_20 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 ... File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call call sortMenuD from _call_sortMenuD_10 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemSpeakClear.rpy", line 464, in script call call sortMenuD from _call_sortMenuD_11 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call call sortMenuD from _call_sortMenuD_20 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call call displayScene from _call_displayScene_1 File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call $ renpy.call(*theJsonFunc) File "game/gamecode/dialogueSys/dialogueSystemChange.rpy", line 131, in script if len(monsterEncounter) == 0 or hidingCombatEncounter == 1 and not ForEvery: File "H:\Monster Girl Dreams 26.5\renpy\ast.py", line 1843, in execute if renpy.python.py_eval(condition): File "H:\Monster Girl Dreams 26.5\renpy\python.py", line 1209, in py_eval return py_eval_bytecode(code, globals, locals) File "H:\Monster Girl Dreams 26.5\renpy\python.py", line 1202, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/gamecode/dialogueSys/dialogueSystemChange.rpy", line 131, in <module> if len(monsterEncounter) == 0 or hidingCombatEncounter == 1 and not ForEvery: NameError: name 'ForEvery' is not defined Windows-10-10.0.22631 AMD64 Ren'Py 8.3.2.24090902 Monster Girl Dreams Alpha-v26.5 Tue Oct 8 21:29:55 2024