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Very nice. The layout and art direction are top notch. And of course, the concept of giant mutant bees is inherently terrifying. The only hitch I could see in the concept that as far as dungeons go, a giant beehive is hard to stock with treasure.

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Thank  you very much and I definitely agree about the treasure!

I opted to present the rewards linked to the hive but outside of it, with the suggestion that GMs could alternately place them in places like the Honey Garden where there are dead adventurers. Hopefully that doesn't hinder too much the ability of the hive to be used as a standalone dungeon and for future revisions I'll try to think of more ways to address that.