I found the art-style quite charming and the sound decent too! It was a bit frustrating that it was set up as a puzzle which was not too hard but then you die from the magnets and have to redo everything. And the way to defeat enemies was also not really adding the the charm of the game. Somewhere closer to a pure puzzle game is where I think this game would shine. Collect colors in the correct order and move through the correct barriers in order. Manual reset. One-screen puzzles. That way you optimize the thing which was most appealing about your game. I did like the wobbly bubble quite a bit. But I may be biased on that front :b