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This is an interesting idea. The scenario is tracked on a large hex grid, with a procedure for advancing the threat of the bog beast/overgrowth in an almost board-game like fashion. I haven't seen anything quite like it in the challenge so far. This would be fun to run, but if there's one thing it's missing is evocative descriptions. The descriptions of many monsters are a bit too vague.

Thank you very much! We appreciate your kind words and the advice. You may see more vivid descriptions in an update the module. Stay tuned!