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Firstly, thank you for playing. As a person who follows development of these games myself, I also struggle with that dilemma you have described. I have plans to rectify that but as mentioned, it will just take time. I've responded to others on this issue too, so I'm going to repost my replies to them below. 

I did consider the notion that a lot of people would feel like this was a lot of effort on the MC's part that goes wasted.  But I also hope that getting to meet all the relevant characters in their own unique ways was worth the journey even if the destination is cursed. 

It was my intention to make it feel like father has set you up for failure. There should definitely be a sense of frustration surrounding your feelings as a son and being used as a pawn. I think trying to convey that without putting people off was difficult.

That said, I don't deny that it could have been better! Absolutely, that's true. It's like when you make something and think "That's so good!" and then look at it later only to cringe. It's a bit of that. But I am still happy with the work. I did work hard at it. I hope ultimately people have fun. 

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For sure, it's definitely a quality game that's worthy of pride. You made something special here. As I said, it's one of my favorite AVNs :)