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(+1)

Neat little game! 

For whatever reason I'm getting double inputs on things - when I jump or attack, my character always does it twice.

The effect where a room is dark when you enter but then gets illuminated looks weird against a bright outdoor sky. It would make sense for an underground setting, but doesn't really look right in this one.

Some explanation of what the items you're finding do would be great too!

Some other folks were having this issue even after I changed the way inputs are handled. I'll continue looking into it. I totally agree with the transition effect, and I implemented it when I was planning on having the whole game underground but then shifted that scope to begin the game outside. Thanks for your input!