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I don't know what particular type of Black Magic you applied, but it was HIGHLY effective !!! Have the game back to (as closely as I can remember) where it was crashing on Save before, and it is working flawlessly.  Thanks again for your prompt response/resolution of my problem !!!

No problem, I'm glad it worked. :)

Powered back on after dinner, added FLL as focus city, bought facilities there, created routes from FLL, tried to save, and ......... Crash. :-(        The log says:

Game time: 5/23/1978 12:00:00 AM
Version: Version 2.14 Patch J2 (Alpha)
1/5/2020: 6:59 PM System.NullReferenceException: Object reference not set to an instance of an object.
   at TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.Converters.AirlinerClassesConverter.<>c.<ConvertTo>b__7_0(FacilityOptionType o) in D:\OneDrive\bureaublad\TAP\TAP Code\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\Converters\AirlinerClassesConverter.cs:line 159
   at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
   at System.String.Join(String separator, IEnumerable`1 values)
   at TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.Converters.AirlinerClassesConverter.ConvertTo(ITypeDescriptorContext context, CultureInfo culture, Object value, Type destinationType) in D:\OneDrive\bureaublad\TAP\TAP Code\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\Converters\AirlinerClassesConverter.cs:line 159
   at System.ComponentModel.TypeConverter.ConvertTo(Object value, Type destinationType)
   at SQLiter.SQLiter.getPropertyValue(Object type, PropertyInfo property)
   at SQLiter.SQLiter.SaveAll[T](IEnumerable`1 data)
   at TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveHelpers.SaveGame(SaveFile save) in D:\OneDrive\bureaublad\TAP\TAP Code\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveHelpers.cs:line 376
   at TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveObject.saveGame(SaveFile savefile) in D:\OneDrive\bureaublad\TAP\TAP Code\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveObject.cs:line 244
   at TheAirlineProjectV2.Modules.GameSideMenu.ViewModels.GameSideMenuViewModel.MenuItemClicked(Object o) in D:\OneDrive\bureaublad\TAP\TAP Code\TheAirlineProjectV2.Modules.GameSideMenu\ViewModels\GameSideMenuViewModel.cs:line 224
   at Prism.Commands.DelegateCommand`1.Execute(T parameter)
   at Prism.Commands.DelegateCommand`1.Execute(Object parameter)
   at Prism.Commands.DelegateCommandBase.System.Windows.Input.ICommand.Execute(Object parameter)
   at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   at System.Windows.Documents.Hyperlink.OnClick()
   at System.Windows.Documents.Hyperlink.DispatchNavigation(Object sender)
   at System.Windows.Documents.Hyperlink.DoUserInitiatedNavigation(Object sender)
   at System.Windows.Documents.Hyperlink.OnMouseLeftButtonUp(Object sender, MouseButtonEventArgs e)
   at System.Windows.Documents.Hyperlink.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.ContentElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
   at System.Windows.Application.RunDispatcher(Object ignore)
   at System.Windows.Application.RunInternal(Window window)
   at System.Windows.Application.Run(Window window)
   at System.Windows.Application.Run()
   at TheAirlineProjectV2.App.Main()

I'll take another look at it today.

Thank you.

I hope it is fixed for this next patch.

When do you expect the next patch will be released?

(1 edit)

About an hour ago. ;D edit: oh, I forgot to update the name on the itch page.

Great... Thanks !!!