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(1 edit)

Echoing the others here but this is honestly the first time I've played a VN with such deliberate game design choices! The efforts that the team put in here really shine through, so thank you for this fun experience!

Also as a musician myself, can I just chuck my biggest compliments to the entire band + audio team? They did not have to go so hard on the music but I'M SO SO SO GLAD THEY DID (i won't lie i kinda lost myself in the music and had to do another round to read the story lol)

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Thank you so much! And I gotta brag on Kayla and the other musicians here; the soundtrack is dynamic, which means that for the bulk of the game, there are four separate tracks running! There’s a comedic baseline, two different semi-improv jazz tracks for varying levels of horror, and a track just for those killer horns! All of them were composed to work in time with the existing Steamboat Willie audio, and the game’s coding shifts the levels frequently in response to context and the player choices! Kayla one hundred percent vibed with the idea and listening to the music while working was such a treat each time. It’s great when you don’t even get tired of the music while bug testing!


If you’re interested in checking out the individual tracks, or want the soundtrack for easy listening, I encouraged her to put the soundtrack up on Bandcamp. Please consider supporting her over here: https://kaylaprice.bandcamp.com/album/lets-watch-steamboat-willie-ost

Oh goodness bandcamp with all the goodies!! Y'all are really out here blessing us with these gems >:3c

I've noticed too how seamlessly it just swaps as the route kinda changes and it's super fun to be able to notice it real time. This is an audio peep's (me) treat tbh, this is amazing work <3