The colour palette and pixel art is just chef's kiss! I love how interactive the story is, especially after realising that there was another 50% of achievements that I didn't get on my first run!
I felt a little nostalgic playing this because it brought me to the time when I was in school and was really into grindy RPGs, so thank you for that! :')
Viewing post in The Hermetic Tower jam comments
Thanks for the feedback! We wanted to make something with some interactivity though it complicated things a bit and we were literally testing and fixing issues minutes before the jam's deadline lol.
The achievements were a last moment afterthought but they're very helpful to make the player discover if they missed something. Glad they were helpful!