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I loved your game so much that I translated it in French !
Here is a short article I wrote about it on my blog :
https://chezsoi.org/lucas/blog/run-die-repeat.html

That's so cool! I'm glad you enjoyed my game.

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I did my best to translate your game as faithfully as I could. I only added a mention of myself as the translator.
By the way, there is this French website that is making an inventory of one-page tabletop RPGs : http://troplongpaslu.fr
I think people would really like Run Die Repeat.
Would you allow me to put the PDF of the French translation of your game on it ?

As long as nobody is charging money for the game, absolutely. I'll be honoured.

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The game has been approved and is now online :
http://troplongpaslu.fr/jeux-de-role-court/run-die-repeat/

Great! I'm putting a link to it on the game's page. Thanks for taking the time to do this.

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Thanks a lot for the translation! Thanks to you we recorded 7 amazing podcast episodes (in french): https://anchor.fm/rolisterie/episodes/S06E01—Les-argouliens-attaquent—Run–Die–Repeat-earf0c

Hope you would listen and like it :)

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I'm so glad my game inspired you to play it and make a podcast about it, and I too want to thank Lucas-C for making the game available to French roleplayers. I'm listening to it and, while my French is super basic, I can tell you had a good time playing it. Your playgroup seems so cool!

Feel free to send me any feedback about the game at either https://www.instagram.com/labrysgames/ or https://twitter.com/labrysgames.

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Thanks !

Awesome sound effects 😍

I loved the idea of the sleeping monster as an encounter !

I listened to half of the podcasts so far, and I noticed a few things that went differently compared to my own game sessions :

  1. your players had much more liberty to invent the things surrounding them, while my players asked me question about the environment. Interesting, your style of play sounds also really great !
  2. in my games, I tried to give an explict goal at the begining of each time, while in yours the players more often discover it progressively
  3. for each death, I attempted to give an explanation & description of how it happened (sometimes gruesome ^^). This did not seem necessary to you, which maybe made the game even faster !

Thanks again for sharing those podcasts here !

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Your feedbacks are very valuable, thanks! I guess a strength of this game is that it lets you play in many fashions.

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Totally !