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It has a smooth gameplay/movement flow, which is very cool. Its very random how you perform though as they boss movement isn't predictable and you have to hope to not get hit...
The idea is good, tough I personally wish randomness would be replaced with some kind of "future" prediction system or visual clue.

Thx you <3

The boss actually not completely random, it gose to the closest 3 tiles for you, and you don't have to do all your moves at the start (=

It would have a future feature but I didn't had time to add it )= thx you again for your comment