Cool! Thanks!
Played the last update and man, really nice to see the game taking shape and heading for a good direction!
It is rough on some aspects, specially the programming (the 'Inspect' prompt stays on screen when you face the opposite way of the object; when you open the suitcase, for example, the Inspect command is still available, although nothing happens when we inspect it; the left hotel window displays overlapping text; someone here already pointed out about the extra footstep). I see the game's main strength are the visuals, so the only tiny thing I'd add on this build is a smudge or dirty where the 4th mask is supposed to be, so we'll instantly know there's one missing when we look at the wall.
All in all, awesome job, I hope the development is going well :)