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(3 edits) (+1)

Hey, thank you!

As for the crit roll, it is 2d6; 1d6 for wounds and 1d6 for location. 

The 7+ result exists to accommodate a second or subsequent roll on the Critical Injuries table, which would be rolled with a +3. This is mentioned in the text after the table.

This is to simulate the situation going bad, fast. 

Hope that helps?