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What I liked:

  • Game was VERY fun, considering how simple it was
  • Sound design was very satisfying (blip on bullet pickup)
  • Core mechanic was fun, and the slowmo made sense for the style of gameplay

Feedback:

  • Would be cool to have enemies incorporated in some way
  • Might be cool to have an indicator of where the next bullet will spawn, to help the player plan ahead, as opposed to just hoping for good rng
  • The preview of where the player would go after their shot seemed to be a bit lower than where the player actually ended up - I would have liked if it were more accurate