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(+1)

Hey dude!

   Thank you for playing dude! and for the feedback, I can definitely fix a majority of those bugs, though in the case of adding new features for the sword in gameplay, I'd love to but I'm super limited by the pico8 engine. I'm limited by a set amount of lua tokens for my code and I'm nearing the edge of what can fit in a cartridge. I have to be sparing with new code. I plan on making a full remake of this with way more features and mechanics in a more substantial engine like unity or godot.

 In the case of the background colors, I'll see what I can do, I'll change up some of the art. To make it clearer as best I can, but I'm also limited by 16 colors. In the case of lore, I also agree. I've had a few comments on it being right up front, I'll see what I can do about dispersing the info. I'm really glad you enjoyed the game though!, thanks so much for the critique! And thanks for playing!