Two words: cheap scares. the atmosphere isn't scary and there is no buildup for the jump scares its just a sudden loud sound. the way people speak is very unnatural. the monster appears way to soon, there is no real payoff from a proper build up. I kept getting stuck on everything and there is no sprint so the trash bag collecting felt like padding more than anything. although I did enjoy the whit and black style and the monster was scary looking. i think with a longer build up, better atmosphere, and a shift to sprint this game would've been good.
great concept bad exucution