I saw in another comment that this was made by some beginners, which if I'm understanding that correctly then great job to you all because you've put out something impressive! Very great visuals and variety of UI elements. Out of curiosity, what engine did you use? It's one I don't recognize.
Viewing post in Iris to Id -Ghosts in the Machine- jam comments
Thank you so much for playing our game! Shira and I are the beginners in this project, and we had such a good time making this game with Archeia. If it weren't for Archeia's experience and initiative, I don't know if we'd be able to put out a game like this, especially at such a short amount of time haha ;w;
Archeia worked really hard on the UI and interface, as well as so much of the visual direction of the game. ;w; I think all three of us worked really hard to make what we did, so I'm just super happy we worked on this project together.
And the engine we used is Visual Novel Maker! It was the first time I've ever used it, but it was really good and I found myself quickly learning how to get used to it!
I will say as someone who was once a newbie myself that game jams like these are great ways to keep building up skills, something about working alongside other devs to reach a deadline helps a lot. xD The love and care yall put in to everything definitely shines through. Ah, VNN! I don't see that one used a lot, but I always hear that it's a good engine to work in. ^^
I definitely learned a lot during this process, it's been half a month now and I'm still buzzing from the game jam frenzy ;w; And thank you so much, I'm so glad to hear that!
I'm pretty new to using engines and making visual novels, but as a beginner, it was very easy for me to learn, and I had a lot of fun directing scenes ;w; It was a good experience