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(+2)

Loved the intro sequence!

I also enjoyed the visuals, and the lighting.

I really like the idea of the telekinesis, but it felt clunky to me, specifically having to drag the item away, and then back so it had enough momentum to hit the enemy. I think simplifying it might help, something like: you activate once to have the item hover in front of you, and then you activate again to throw it in the direction of your mouse.

I also think the potions were a bit complicated for the scope of a game jam - I think Occam's Razor would help here.

Lots of cool stuff in this game, nice work!