I really love the aesthetics of Gunstar. Is it true 3D or some kind of 2.5D with 2D Background ...or maybe Pixelstacking? Did you also wrote it in Blitz3D? sorry for my curiosity but i tried to recreate it in Unity and failed badly :D
All the graphics were created using lowpoly 3d models, pre-rendered with a lowres orthogonal camera and saved to sprite sheets. I think each model was rendered from above, squashed on the z-axis and each vertex extruded on the z-axis by its height.