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(+1)

Solid low level adventure. Readability was 10/10, and was super usable at the table. Two players died but they had a great time and decided to go down swinging to cover their party against the big bad. The adventure has a take on goblins you don't see super often.

Maps were cute, and the room generator isn't a system I've seen before. There's a lot of replay value here as a GM. 

Magic items are nice and Ii just printed the handouts to use in my campaign in the future. 

10/10 random tables. Yoinked for my gameworld for sure. 

I'm so glad you had a good run!