Hey everyone!
Sorry for the abnormal release date, but I've had a busy week recovering from the hurricane! Apparently being hit by a hurricane means I have to get even more schoolwork than normal. 😔
However, I am happy to say that my schedule should be returning back to normal, and with fingers crossed, the next update should be November 7th!
Version 3.0.3a has just been released!
I've tried making up for the delay by making a pretty big update! This update focuses on the early-game/new-player experience, completely overhauling the tutorial and updating a few effects!
For an overview of the changes, you can watch the video below!
New Content:
- Updated tutorial:
- First-time players are automatically put into the tutorial
- New tutorial map
- New tutorial mechanics
- Added Old Overseer Drone enemy
- Added Old Overseer Uniform item
Bug/Quality of Life Fixes:
- Improved all light glow VFX
- Updated bullet particles
- Fixed a bug where, after unlocking a new mission and then leaving, the mission would become locked again upon re-opening the game
- Fixed a visual bug that showed the stealth exp bonus after completing a loud playthrough
- Updated Mission 2 dialogue
- The turrets on Mission 1 now spawn flush against the wall
- Slightly decreased grab ray range while in the station
- 8 > 6
- Updated several items:
- Primary Case: Updated description
- Secondary Case: Renamed to Sidearm Case and updated description
- Gun Barrel: Updated description
- Gun Frame: Updated description
- Stock: Updated description
- Chip: Updated description
- Keycard: Updated description