I'm so glad I got the chance to try this with you! We talked in call so I'll keep my feedback here brief, but I really loved this game, and would LOVE to see it played in person, head to head. It only took me a single round to understand the way both styles of play work, and I feel like the balance is pretty fair between the two styles of play, which is often a point of contention in other asymmetrical multiplayer games. Only thing I would maybe add or change off the top of my head beyond what we already discussed is making the goal a little more clear. I Had a bit of a hard time understanding what exactly a servent (Servant?) is, especially since it's tucked away. I think maybe some sort of map would help? But also I feel like part of the fun is having to be cognizant of the map internally so that you can sorta plan your route, being warry of the cameras and learning their placement. Who knows! Regardless, I'd love to see more!
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Thank you so much for playing!! Totally agree that the objectives are a bit unclear, I'll clean those up! I had a blast playing with you and it was great to get some laughs out of the game!
Fun story behind it being called the Servant -- originally I planned on making it a "Server" that you hack -- but then I made it a big rotating, pulsating head with blood flowing out of its eyes, so Server didn't make sense anymore... so I changed the name from SERVER to SERVANT because they sound similar.