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Neat little game with a fun visuals and a fun premise. I feel like if y'all spent some more time on this it could really shine! I will say I had a really hard time figuring out where I was going, what I was doing, and what anything meant. With enough trial and error I was able to figure out where to go more or less. Played until a copy machine somehow killed me through the wall, and kept killing me over and over and not letting me respawn. I think one hit kills with no checkpoints are a little much, Even giving the player 3 hits to "experiment" with what routes to take would make a world of difference. I feel a pop of color, or a trail or something to maybe guide the player would be a huge help too. Lots of stuff you could do with this! Good work!