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I really love the idea behind this game, playing as a farmer who has to protect his farm from wolves, then an unknown entity (entities?). An evil farming game is RIFE with possibilites should you continue to keep working on this. Like many others have stated, I'm impressed that you were able to implement two distinct styles of gameplay! I'd have loved to have more things to work towards, since at present money only serves to buy crops. I think a cool dichotomy is having to budget to be able to grow crops, but also having to budget for defense sections by maybe buying traps and better guns. Nice work!