Would be nice to add a knnockback effect on attack, was eaten by mobs after attack animation recovery T_T
Otherwise a nice project, reminded me of my GBA, lets his digital soul rest in peace wherever it be
Yeah that's fair, I tried to do knockback on the final hit of the combo but I don't think it was far enough. Hard to get the balance of keeping enemies within the combo while not near enough that they hit the player.