Hi all!
Sorry for the late update. I've been working on a lot of backend stuff, so I'll only provide some screenshots today. I've managed to implement an inventory system—artifacts can now be picked up and dropped, and they're all displayed in your inventory. Additionally, I've added various bullet patterns and behaviors to the game, allowing enemies to fire in circles, shotgun blasts, and minigun patterns. I'm also getting closer to generating dungeons for the game.
I've spent some time refining the lore and story, and we've included a short snippet of the music. Next week, I'll be focusing primarily on finishing and polishing the dungeon generator. I'm also starting to prepare a demo for you—something akin to Vampire Survivors to test the mechanics, movement, and general combat aspects of the game. I will post more about the demo soon. Stay tuned!
Some screenshots from the UI of the game :)