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Hi, sure I’d love to help. First the standard question. Have you tried re-downloading the pack and opening the affected file from that? Potentially the file might have gotten corrupted during the download, its odd but it can happen.

If the files are still crashing, can you let me know which file(s) are affected by that? I have not encountered something like that myself until now, but I would love to double check those files. I am also looking into providing the .fbx or .obj files with the next update to hopefully prevent that in the future.

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Monumental thanks for the quick response, honestly, this means a lot. 
I tried downloading the 32MB version - all files open perfectly 100%, everything looks spectacular. But, I redownloaded the bigger file, which I payed for more and none of the blender files open sadly. I will try updating or reinstalling blender, hope that helps. I will write to you just in case again. Thanks!

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I see, that is odd indeed. I am using Blender build 4.2.0, without any additional addons or extensions. I downloaded the last update as well but everything seems to be working on my end, apart for occasionally missing texture paths.

Those missing texture paths will also be fixed with that update. Regardless of that, I have started exporting the models to .fbx and .obj, so at least there will be a alternative in the future.

However one of my biggest issues is that for some reason unknown to me, those will not link to textures correctly. Those links would have to be set manually by the end-user (i.e. in the Godot-Inspector), which is tedious to do for 250+ models to say the least.

Edit: Nevermind, the issue of the textures not getting correctly linked to the meshes only seems to appear for .fbx files. Since its only an issue with those and it works very well with .obj I will put my priorities on .obj files.

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Honestly, that would be massively appreciated if you do so, because I primarily use Copper Cube 6 game engine, a bit different one, but it does not support blender input or any other so, I manually export files from blender in .fbx and .obj. and then apply the texture in the game engine. If you do that for some of the models and post it for download with the other files, I would honestly give the biggest thanks 💖

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On it. Pretty certain I can get that done for the next update in about 9 days.