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I've played a couple fan remakes of Legends, and this one is my favorite. But it's probably the most incomplete. You've obviously got a long way to go, even just with the prologue and first arc of the game, but the core visuals and controls are a joy to engage in. I'll try to briefly sum up some major sticking points of the remake:

-Beautiful higher res and detailed visuals that still evoke "MML" style. Especially the tutorial dungeon.

-Butter controls with welcome additions. Free cam is nice, but should have a toggle for traditional tank controls.

-Menu navigation and readability needs work.

-Please hide the action debug text.

-Start working on Market Street asap and integrate it to the other areas! None of the high quality Legends fangames/remakes I've seen include the highly memorable market area. Obvious workload here.

-Enemy aggro and tracking can be tuned down slightly. Mostly their turning radius.

-Love the separate buttons for basic buster shots and the charge buster. Adding the double charge would be cool.

-The loud socket footstep sound effect while running is iconic, but can be turned down a bit.

-Tutorial dungeon trap room button doesn't release the doorway bars, causing a softlock.

Great work overall! It's beautiful and "feels like Legends". If you plan on continuing, I can't wait to see what this looks like in 6 months.

Thank you so much for this critical feedback! We are doing a bunch of changes right now and should have a new build to test soon hopefully. Stay tuned for more. 

Much of what you've brought up here is kind of already on our docket. We definitely will focus on addressing some of these by the next build.  Thanks for checking it out!