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So you managed to make your hand-drawn background an sprites work well together in a quasi-3d environment, something I struggled with. Along with the parallax movement, you achieved to present a unique and atmospheric visual style. I was under the impression you had more time and energy for drawing in the beginning compared to the end (I know I had), but it was fitting well with the concept of everything becoming darker and more abstract. I liked especially when it all shifted to white on black for a level. Smooth camera movement and suble zoom-in for the cutscenes also contributed to the mood.

The writing itself was a bit chaotic for my taste, but I guess it's also part of the charm. I think using some other font would serve the scenes well, for me it was kind of standing out from the general mood.

There was no real way to lose the game aside from a certain choice, and it made it a little less gamelike, but since it's a jam game, I did not really mind.

Overall, great audio-visual experience, simple, but smooth gameplay, a fun game. Congratulations that you managed to create this in such a short timeframe, especially if it's just the two of you.