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From just glancing at this module, I could tell that a lot of work was put into the art, writing, and layout. I could also tell that it had a totally unique premise. I had to sit down with my reading glasses and squint to grok what was going on here.

My efforts were well rewarded. This is a totally unique idea for an adventure, I don’t think I’ve ever seen anything like it.

In the City, there’s a bar (the titular Four Humors Bar). Its proprietor makes magical liquor out of distilled spirits (like, SPIRITS, not alcohol). Beneath the bar, these spirits are running amok.

The players’ goal is to retrieve all the liquor worms from the different spiritual factions underneath the bar. This can be done totally through solving the “social puzzle” of the relationships between the factions. A super neat idea that replaces the normal “water beats fire” elemental puzzles in dungeons.

If they can get all five, they can even take over running the bar. How cool is that?

Combined with a great map, this module really is something special.