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Thank you so much! This is invaluable feedback and SO helpful to see it in a video  how you swing the tools and interact with the blocks.

One issue I already see is that in the current code you need to move the controller at least 30cm; (so you need to really pull back to hit). If I want to keep this I would need to explain this somehow in game. The reason for this mechanic was to avoid spamming fast hits to quickly destroy a block and rather require more real-world like swinging motions with a tool.

I will recheck all the hit locations on the tools; there seems to be some bugs there too.

Thanks again! I will tune this for the next update as much as I can.