Thank you so much! This is invaluable feedback and SO helpful to see it in a video how you swing the tools and interact with the blocks.
One issue I already see is that in the current code you need to move the controller at least 30cm; (so you need to really pull back to hit). If I want to keep this I would need to explain this somehow in game. The reason for this mechanic was to avoid spamming fast hits to quickly destroy a block and rather require more real-world like swinging motions with a tool.
I will recheck all the hit locations on the tools; there seems to be some bugs there too.
Thanks again! I will tune this for the next update as much as I can.