The movement and gameplay were snappy and fun, which is really good for this kind of game. The animations for the weapons were well made, and the random room worked well. However, the game felt objectiveless and a bit confusing. I think this would work well as a solid base for further development. You're on the right track. Nice work!
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Thank you for the input! We are currently using the two extra days to try and grind out the complete game, there were a few unexpected bugs when launching leading us to have to remove a few key aspects. Check back in with us after the bug fixes, we definitely will try to make this submission a little more solid :)