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(1 edit)

I’d like to appreciate the game, but it has so many different things that irks me gameplay wise.

  • The knockback is insane, it made me stuck atop of a boss or knock me to bottomless pits, which kills any prospect for a long combo
  • The enemies can blend with the scenery and they don’t have a clear animation for their bullets, therefore being too sudden and making a dodge impossible unless you memorize the exact timing
  • hazards like spikes are blending wayy too much. Or the spikes are brown or the corals looks harmless
  • the physics all around fells sluggish, like the bounce move not bouncing correctly or the jumping feeling underwhelming unless you have the electro power up or something
  • the Wario Land-style of running is not really nailed, as running makes you vulnerable and the only way to be like that is spinning, but with a crappy limit that made the character dizzy. Add a meter like with the air dash or let me spam that
  • the parrying is done poorly, even if it’s done like Pizza Tower. If you are afraid to spam that move, you can do either the following a) add a number of visible charges with a short cooldown b) add attacks that can’t be parried by having another type of colour flashing the enemies
  • the dialogues moves way too fast in cutscenes. Slow down or let me skip them manually
  • Three hitpoints is too much little in a game when you kinda have to get reckless and the safe strategy is counterefficient to the point system
  • add a mean to boost speed, especially if you plan to have an enemy to run from
  • anyway, the screen shaking from that challenge level kept doing when I left the stage and the main game

I know this is a demo, but I have to tell this before it’s too late. These suggestions and style are nice, but a bad or unpolished gameplay can ruin it permanently.

Thanks for reading it and keep it up.

(+1)

Hey! Thank you for your constructive criticism! A lot of these bugs and suggestions were actually fixed or changed in the build out on steam but there's still a few points I'll note down and begin working on in the future! Sorry if these things brought down the game and I will continue to develop and improve the game the best I can!

Thanks for your work, I like these types of games, especially the ones with Sonic and Kirby’s influences.

I’ll definitely purchase the game once it will be almost out of early access.